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Activity Forums Adobe Premiere Pro Offline…but not really?

  • Offline…but not really?

    Posted by Tad Newberry on September 10, 2014 at 7:55 pm

    So i just relinked everything (or so i thought) on a sequence. I go to hit export media and render when i’m hit with this warning – “Offline material is present in this . . . ” I’ve gone through the project shot by shot and it doesn’t look like anything is offline (no diagonal bars, no pink clips, etc.), but am afraid to render thinking my client will seen an “offline media” graphic in his final piece. Is there anyway to quickly find which clips are supposedly offline and relink them????

    thanks for helping out a bonehead!
    __________________________

    FCS3 / Adobe CC
    3.33 GHz 6-Core Intel Xeon Mac Pro
    24GB RAM
    ATI Radeon HD 5870
    …and a few TeraBytes o’ storage
    (then it’s on to PetaBytes, ExaBytes and MosquitoBytes!)

    Tad Newberry replied 11 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Tero Ahlfors

    September 11, 2014 at 8:25 am

    Type offline in the project panel search box and you can see what clips are offline.

  • Tad Newberry

    September 11, 2014 at 3:29 pm

    Ah, very cool! Thanks for the tip! Doing that i find pretty much ALL my clips as being offline (“?” icon next to their names), even though the way i reconnected the right clips yesterday was to group select the clips on the sequence and then “Link Media”, which worked great. I had to do it this way because upon opening the project and re-finding the clips as the requestor came up (as the project was trying to load), it kept re-attaching the wrong clips, even though i went to the same path it was telling me to to find the right clips. I did this three times and got the same wrong results every time, so just let them “offline”, and reattached manually from the sequence itself.

    thanks for helping out a bonehead!
    __________________________

    FCS3 / Adobe CC
    3.33 GHz 6-Core Intel Xeon Mac Pro
    24GB RAM
    ATI Radeon HD 5870
    …and a few TeraBytes o’ storage
    (then it’s on to PetaBytes, ExaBytes and MosquitoBytes!)

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