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  • Of locked bins and collaboration

    Posted by Andrew Kimery on September 8, 2017 at 6:23 pm

    So Adobe teased new collaboration features coming to PPro including being able to lock bins:

    https://www.hollywoodreporter.com/behind-screen/adobe-targeting-hollywood-editors-new-version-premiere-pro-1036090?utm_source=twitter

    And Blackmagic keeps pushing it’s collaboration features with the latest version of Resolve (which includes things like lockable bins and lockable timelines):

    https://www.blackmagicdesign.com/products/davinciresolve/collaboration

    And as far back as 2012 we’ve seen evidence of collaborative editing appearing to be possible in FCP X (but to date Apple obviously hasn’t pulled that trigger):

    https://blog.alex4d.com/2012/07/20/apple-media-collaboration-patent/

    And Avid’s collaborative functionally, of course, goes w/o mention.

    Obviously this sort of functionality has to come from Apple itself, not outside developers, so does the group think that collaborative features in X are actively in play behind the scenes or is this another niche itch that Apple doesn’t want to scratch? While the framing of the Hollywood Reporter article is about Adobe looking to woo big budget, feature film editors I think that artificially narrows audience that uses collaborative features.

    For example, as everyone likes to point out, gear keeps getting cheaper, faster, and better which means setting up a multi-editor environment is no long the cost prohibitive, complicated process it used to be. Just plug some iMacs into a Jellyfish and, boom, you’re off to the races, right? I think the breadth and scope of multi-editor environments would surprise most people. A lot (nearly half) of my career has been spent working in New Media and almost all of that has been in multi-editor environments utilizing shared storage to make web vidoes. Even many boutique many places that I’ve visited are setup that way too. Now not every place will need the same level of collaboration that a feature film might, but even just a little goes a long way.

    I spent years using FCP Legend on an Xsan with a dozen other editors and we made it work (though it wasn’t always pretty), but when I switched jobs and went back to using Avid in a shared storage, multi-editor environment I immediately remember how great it was to have multi-user done right. It smoothes over so many pain points that you aren’t really aware of until they are gone.

    I hope X breaks out some nice collaboration tools eventually because it will benefit a lot of their users (not just those with big budgets on the coasts).

    Andrew Kimery replied 8 years, 7 months ago 9 Members · 22 Replies
  • 22 Replies
  • Winston A. cely

    September 8, 2017 at 7:51 pm

    A true collaborative FCPX environment would be very welcomed for my high school class. I could see how awesome a learning experience it would be to have my students capture to a central location, edit their own project, and then edit someone else’s project seamlessly.

    Winston A. Cely
    Editor/Owner | Della St. Media, LLC

    17″ MacBook Pro | 2.3 GHz Intel Core i7
    4 GB RAM | Final Cut Studio 3 | FCPX | Motion 5 | Compressor 4

    “If you can talk brilliantly enough about a subject, you can create the consoling illusion it has been mastered.” – Stanley Kubrick

  • Shane Ross

    September 8, 2017 at 8:00 pm

    Adobe showed off this feature at Edit Fest. It’s based on using multiple projects, but that’s pretty much what we did with FCP 7…only better because things lock.

    BUT…I wonder if it has the same issues that FCP 7 had…and that is not being able to match back to footage across projects. If your footage was in one project, and your sequence in another, you could not match back to the bin the footage came from. That was a major issue.

    Shane
    Little Frog Post
    Read my blog, Little Frog in High Def

  • Andrew Kimery

    September 8, 2017 at 8:52 pm

    [Shane Ross] “Adobe showed off this feature at Edit Fest. It’s based on using multiple projects, but that’s pretty much what we did with FCP 7…only better because things lock.

    BUT…I wonder if it has the same issues that FCP 7 had…and that is not being able to match back to footage across projects. If your footage was in one project, and your sequence in another, you could not match back to the bin the footage came from. That was a major issue.”

    I missed this at Edit Fest. Did they have a stand/booth someplace?

    My guess is that any required media that doesn’t already exist in your project will be copied into it when you import a sequence from a different project (similar to how PPro does it now). FCP Legend was an odd duck in that media the Timeline didn’t have to reference back to media in the Browser Window. You could have a FCP project full of edited timelines, but not a single piece of media in the Browser. Hitting match frame would get you the “This piece of media is not in the Browser, would you like to add it?” dialog box. Even in Avid if I give you a bin with just a timeline in it all the media for the timeline is in the bin too, it’s just hidden by default (IIRC).

  • Shane Ross

    September 8, 2017 at 9:14 pm

    They had a station set up in the cafeteria. I checked it out after lunch. You and the others were lost in conversation at the table.

    As for the media being copied, that “feature” (I call it a “bug”) was addressed in the latest version. You can import sequences and NOT all the media that is in it. So I don’t think that’s it.

    Shane
    Little Frog Post
    Read my blog, Little Frog in High Def

  • Andrew Kimery

    September 8, 2017 at 10:01 pm

    [Shane Ross] “As for the media being copied, that “feature” (I call it a “bug”) was addressed in the latest version. You can import sequences and NOT all the media that is in it. So I don’t think that’s it.”

    I thought the bug was PPro would sometimes duplicate media erroneously when you imported a sequence.

    For example, if you had clip 8675309.mov in Project B and you imported a sequence containing clip 8675309.mov from Project A, PPro is supposed to recognize that 8675309.mov in the Project A timeline is the same as 8675309.mov in the Project B Project window and link them together (for lack of a better term). If clip 8675309.mov *did not* already exist in Project B then PPro would automatically import the missing clip when it imported the timeline. Otherwise the clip would be missing from the timeline. And I mean totally missing as in there is a empty, black hole in the timeline, not ‘media offline’ missing. It’s not like the old FCP where you could have a timeline full of clips but no corresponding media in the Browser window.

    The bug I thought Adobe has been battling was that sometimes PPro wouldn’t recognize that 8675309.mov already existed in Project B so it would import another copy of it and you’d be stuck with two copies of 8675309.mov since PPro saw each as a unique piece of media.

  • Scott Witthaus

    September 8, 2017 at 10:36 pm

    [Andrew Kimery] “so does the group think that collaborative features in X are actively in play behind the scenes or is this another niche itch that Apple doesn’t want to scratch?”

    Niche. There is such a big market that cares not about multi-editor workflow. The thought of that kind of horrifies me, so count me in on that big market.

    Scott Witthaus
    Owner, 1708 Inc./Editorial
    Managing Partner, Low Country Creative LLC
    Professor, VCU Brandcenter

  • Andy Patterson

    September 9, 2017 at 12:41 am

    [Andrew Kimery] “Obviously this sort of functionality has to come from Apple itself, not outside developers, so does the group think that collaborative features in X are actively in play behind the scenes or is this another niche itch that Apple doesn’t want to scratch? While the framing of the Hollywood Reporter article is about Adobe looking to woo big budget, feature film editors I think that artificially narrows audience that uses collaborative features.”

    FCPX was built from the ground up to offer features never before found in a NLE. Collaboration features are very old school and very Avid like in nature. I only wish all editors could look to the future of editing as opposed to wanting old worn out features that embrace an old school paradigm.

    I kid I kid. I was trying to sounds like a certain FCPX user : )

    I don’t need those features but I know many others do. I can see the merit of adding such features. I don’t player hate new features that I myself don’t use. Having said that I hope they fix the bugs in Premiere Pro : (

  • Michael Gissing

    September 9, 2017 at 8:50 am

    The Resolve collaboration features are interesting in that they allow multi users to be in the same project but doing very different tasks like grading and sound editing/mixing whilst others are doing editing. I will be very keen to see if there can be a remote web based hookup for collaboration. Adobe Anywhere? was promising that but did it ever happen and if so does it work properly?

    The fact that three out of four major NLE companies think collaborative workflows have merit says there most probably is a reasonable market, particularly as Adobe and Blackmagic take user feedback seriously and have much more active update and development regimes.

  • Andrew Kimery

    September 9, 2017 at 6:58 pm

    [Michael Gissing] “Adobe Anywhere? was promising that but did it ever happen and if so does it work properly?”

    It’s around, but when it initially released it was a hardware based solution which made cost a huge barrier to entry. I don’t think it’s exclusively hardware based anymore, but I think you still have to subscribe to Adobe Teams which is separate from CC (so another cost barrier). Even then, the collaboration is more or less everyone working on their own projects and then hitting a button to share changes to the other users (who have to hit a button to accept those changes). This inevitably leads to conflicts that have to be resolved which leads to more headaches. This was acknowledged in the Hollywood Reporter piece and seems to be something Adobe hopes to fix with these new changes.

    That’s why I’m not really a fan of any collaboration that’s based around each user working on their own ‘version’ of the project. Avid, AFAIK, is still the only NLE where everyone is really working in the same project. Yes, I know there are multiple ways to skin the cat, but Avid’s approach is very versatile, robust and obviously time tested. That’s not to say others should just try and clone it, but it should be closely examined to understand why it is such a good approach.

    [Michael Gissing] “The fact that three out of four major NLE companies think collaborative workflows have merit says there most probably is a reasonable market, particularly as Adobe and Blackmagic take user feedback seriously and have much more active update and development regimes.

    Agreed and whenever someone talks about X being used on a feature film or X being used in a facility in Europe with two dozen seats my thought is that those users could use these types of features. My rule of thumb is this, if your situation can benefit from having shared storage then your situation can benefit from having an NLE with collaborative features.

  • Michael Gissing

    September 9, 2017 at 10:08 pm

    [Andrew Kimmery]”Avid, AFAIK, is still the only NLE where everyone is really working in the same project.”

    My understanding of the Resolve collaboration is exactly that. Multiple users accessing a single shared project.

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