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Of locked bins and collaboration
So Adobe teased new collaboration features coming to PPro including being able to lock bins:
And Blackmagic keeps pushing it’s collaboration features with the latest version of Resolve (which includes things like lockable bins and lockable timelines):
https://www.blackmagicdesign.com/products/davinciresolve/collaboration
And as far back as 2012 we’ve seen evidence of collaborative editing appearing to be possible in FCP X (but to date Apple obviously hasn’t pulled that trigger):
https://blog.alex4d.com/2012/07/20/apple-media-collaboration-patent/
And Avid’s collaborative functionally, of course, goes w/o mention.
Obviously this sort of functionality has to come from Apple itself, not outside developers, so does the group think that collaborative features in X are actively in play behind the scenes or is this another niche itch that Apple doesn’t want to scratch? While the framing of the Hollywood Reporter article is about Adobe looking to woo big budget, feature film editors I think that artificially narrows audience that uses collaborative features.
For example, as everyone likes to point out, gear keeps getting cheaper, faster, and better which means setting up a multi-editor environment is no long the cost prohibitive, complicated process it used to be. Just plug some iMacs into a Jellyfish and, boom, you’re off to the races, right? I think the breadth and scope of multi-editor environments would surprise most people. A lot (nearly half) of my career has been spent working in New Media and almost all of that has been in multi-editor environments utilizing shared storage to make web vidoes. Even many boutique many places that I’ve visited are setup that way too. Now not every place will need the same level of collaboration that a feature film might, but even just a little goes a long way.
I spent years using FCP Legend on an Xsan with a dozen other editors and we made it work (though it wasn’t always pretty), but when I switched jobs and went back to using Avid in a shared storage, multi-editor environment I immediately remember how great it was to have multi-user done right. It smoothes over so many pain points that you aren’t really aware of until they are gone.
I hope X breaks out some nice collaboration tools eventually because it will benefit a lot of their users (not just those with big budgets on the coasts).