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  • Odd Advanced 3D renderer problem

    Posted by Benjamin Tubb on May 4, 2006 at 3:47 am

    I’ve created a 3D corridor by arranging layers in 3D space… and it looks great previewing it with OpenGL, although it’s not quite the BEST quality. So I switch it over to Advanced 3D, and suddenly there’s a hole in the freaking floor! (I used motion tile to expand the floor how far I wanted it, by the way.) The really weird thing is, when I’m interacting with it, like moving the camera or something, it looks fine, even with Advanced 3D and Adaptive Resolution. but when I let go of the mouse, it sucks again!

    Here’s what it looks like with Open GL:

    and here’s in Advanced 3D:

    Anyone know what the heck is up with that?

    Thanks in advance,
    Ben Tubb

    “Of course, I could be wrong. In fact, I’m probably wrong.”

    Justin Productions replied 20 years ago 2 Members · 2 Replies
  • 2 Replies
  • Benjamin Tubb

    May 4, 2006 at 3:51 am

    Umm… I just figured out that if I go down to quarter res, the holes disappear. That would explain why it looks fine while interacting with Adaptive resolution. But I don’t want to render out video in quarter res… so anyone know what to do?

    Ben Tubb

    “Of course, I could be wrong. In fact, I’m probably wrong.”

  • Justin Productions

    May 4, 2006 at 2:24 pm

    Well, Composition > Composition Settings and change the Resolution to Full.

    Or simply in the Outpule Module.

    Or even better, in the Monitor Window.

    Hope that helped.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.0 Professional

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