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objects shooting away when made dynamic?
this is odd and i cant seem to refigure it out. when i first got c4d, i did this crazy rube goldberg sorta thing with a sphere rolling down a ramp, then into a sweep nurb which i turned into a tube and it followed this crazy path to an end. i remember giving all the objects dynamics, and turning them off on everything except the sphere. i tinkered with it for a bit to get the aim right, but i dont recall messing with the settings. other than eliminating the gravity via the on/off/ghost switch. now im trying to do a gumball machine, and when i put the sphere into the box with the holes to dispense then hit play, it shoots out at the speed of light completely ignoring the collision dynamics. any help? i have the project if that helps