-
objects at end of growing sweep
I’m sure I haven’t had this issue in the past but here it is drving me nuts.
An object tied (through xpresso) to the end of a growing sweep and then having that object align to the direction of the path.
A linear spline or one with very view tangent knots on shallow angles probably wouldn’t be noticed going haywire but wow, when you start cranking the tangents over it gets messy – see file.Two issues – the end object drifts off the end (in a kind of exponential kind of way) and I assume this is due to some cubic math required for the tangent knots (if there was a “keep original length” like some of the warpers this might fix itself) So in essence, i’m guessing, the knots stretch the spline between the anchor points, but using the growth attribute of the sweep is probably going to be more linear. I have used a few other nodes to try an compensate but it kind of defeats the purpose.
Second issue is the wild axial spinning of the object you get, when, what I assume is gimbal lock rotates it about the tangent on the the end point. Is this gimbal lock or some sort of 1 dimensional axial twist that is inherent in any spline with curving tangents? Or is similar to sweeps veering off in unexpected dimensions when you change direction of your spline into a new (and usually third) axis.
Is there just a better way to do this?
There’s a method to my madness for doing it this way but I’m sure I could adapt to another method.
Thanks