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Object Pivot Point (Master Series tutorial question for Serge)
I’m doing the Zax Invigorator Training Master Series and am running into a problem with object pivot points. I’m doing the first tutorial (EAGLE). On the tutorial, objects are placed in sets to animate the wings but with my version I don’t see any sets (I’m using Pro Animator 4.3.2). So I’m putting each wing into its own track. Just like the tutorial I created a sphere, placed it into a new track and them moved a wing into that track thinking it would rotate according to the sphere’s pivot point since it was the first object in that track. But it doesn’t. It’s still rotating around the wings pivot point and not the sphere. Where am I going wrong with this?
Thanks in advance
quinnmcguee