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Object Avoid
Hi,
I’m trying use X-Particles to make them act like a crowd simulator.
Is there a way to make it so that if I have a Box in front of the particles, that they start to peel to either side instead of running into that box?
In the picture, on the left is what is happening in c4d. On the right, is what I want it to do, where the red zone is a dead area as they are trying to move around the object.
I appreciate any advice!
Thanks!
