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Activity Forums Maxon Cinema 4D Object alpha

  • Object alpha

    Posted by Jason Linn on May 11, 2011 at 9:22 pm

    So I’m having a small issue with using Projection Man in Cinema. I am projecting a texture on a plane, and using the alpha of the image as the object’s alpha. Does anyone know if there’s a way to exclude everything outside of the image alpha as well? I tried to make the canvas bigger in Photoshop but it screwed up my projection because the camera scales the image down proportionally.

    thanks guys..

    screenshot2011-05-11at5.15.51pm.png

    https://www.jasonlinn.com

    Marcos Ganan replied 15 years ago 2 Members · 1 Reply
  • 1 Reply
  • Marcos Ganan

    May 12, 2011 at 3:32 pm

    In Projection Cam you must to move the projector until the texture is in the correct position. Is a good idea to do the plane, in this case, the same size of the texture.

    Poor english…

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