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Activity Forums Apple Final Cut Pro Legacy NVidia Cuda acceleration for FCS?

  • NVidia Cuda acceleration for FCS?

    Posted by Ben Holmes on March 10, 2010 at 4:02 pm

    I know this has been mentioned here before, but I just have to add this:

    https://www.youtube.com/watch?v=xso6CGdsl2c

    I feel certain that Apple will be looking to add this functionality to FCP, otherwise a lot of people like me will be looking a lot more closely at the copy of Premiere Pro I have in CS4 (and CS5 soon).

    That sort of performance gain on effect heavy clips will revolutionise my workflow in HD broadcast.

    Funnily enough, I seem to recall mentioning here a while ago that I was waiting for a new hardware acceleration option in FCP – hopefully this GPU solution fits the bill.

    Potentially the most exciting development in FCP for a decade? If it happens. I’m betting it WILL in the next 12 months. Cuda was originally announced in March 2007 – I think we’ve allowed enough time for it to be implemented soon. Maybe this explains the slower upgrade cycle in FCP?

    If you don’t like to comment on speculation and stretch your mind a little, feel free not to comment on this…

    Edit Out Ltd
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    Dennis Radeke replied 16 years, 2 months ago 4 Members · 4 Replies
  • 4 Replies
  • Bj Ahlen

    March 11, 2010 at 2:43 am

    [Ben Holmes] “I feel certain that Apple will be looking to add this functionality to FCP, otherwise a lot of people like me will be looking a lot more closely at the copy of Premiere Pro I have in CS4 (and CS5 soon). “

    Do that and weep.

    Ever wonder why it’s so hard to find professional PP users anywhere?

    Many former PP users gave up after encountering incurable problems that repeatedly stopped their work.

    Actually saving time or revolutionizing your workflow can’t happen until they completely rewrite the PP software.

    BTW, Apple is pushing OpenCL, an open standard. Doesn’t that make more sense than a proprietary Nvidia-only interface?

  • Dennis Radeke

    March 11, 2010 at 4:27 pm

    I won’t defend Premiere Pro on the pro space, but suffice it to say that the Mercury Playback Engine is very interesting. Couple that with native 64 bit on both platforms, a functional green screen keyer and you have something that many people will look at. Obviously, there’s a ton more in there, but watch the video and we’ll see when something is announced.

    My blog entry is here: https://blogs.adobe.com/genesisproject/2009/11/technology_sneek_peek_adobe_me.html

  • Stephen Lovett

    March 11, 2010 at 8:27 pm

    Thin end of the wedge.

    I’ll happily spend the money for any solution to provides radically faster transcodes for h.264 -> ProRes, and MPEG-2 encoding.

    I agree the playback engine will excite a lot of folks, but between the Kona and the RED Rocket, playback isn’t an issue for me.

    But with the rise of DSLR footage I’m seeing, transcode speeds are.

    I agree that PP CS4 isn’t ready for prime time. But even though buggy I use Encore instead of DVDSP quite a bit, and that happened because Adobe gave me blu-ray still missing from FCP.

    Adobe needs to fix bugs, fix bugs, deeply integrate their applications, but IMHO, the last release was a big step forward.

    Oh, and make flash suck less.

    But I’m not counting them out.

    Steve

  • Dennis Radeke

    March 13, 2010 at 1:08 pm

    “Adobe needs to fix bugs, fix bugs”

    THis is always the case for any software company. In the CS4 timeframe, Adobe issued a couple of dot releases that squarely addressed this.

    “deeply integrate their applications”

    Gotta be honest here – I think Adobe has the best and deepest integration in the space. We continue to see what else we can do as well.”

    “Oh, and make flash suck less.”

    Flash 10.1 is a big step forward and addresses GPU. Clearly there is a difference between Mac and PC performance. That being said, I think a lot of people are just blindly buying what Mr. Jobs is saying. This is an article I saw yesterday.

    https://www.theregister.co.uk/2010/03/12/flash_v_html5/

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