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NUCLEO – Rendering outside comp window? (REVISED)
Referencing this thread from a couple of weeks ago: https://forums.creativecow.net/readpost/2/937389
I am still seeing huge render times for cropped comps when using Nucleo. We haven’t got time right now to test rendering them without (it would take days!!)
Basically, here is the exact worflow we are following to render final single screen crops of a 5-screen HD movie we are working on…
6720 x 784 original comp. rendered out to TGA sequence.
TGA sequence > make new comp from sequence.
make new comp @ 1280 x 720 HDTV.
Dropped 6720×784 comp into it – middle screen sits bang in the middle of new 1280 comp
RENDER.
Then for other screens we move along the X by a certain amount so that each other screen is completely within the 1280 comp window
RENDER, etc…
SO, what I’m wondering is – using this workflow does anyone know if Nucleo is just rendering what is visible in the comp window, or is it trying to render everything outside it aswell?
Thanks!
Jim.AE7 Pro – Nucleo – Mocha v1.2.0 – PS CS3 – FCP 5.1.4
MacPro Quad 3GHz / ATI 1900XT / 8GB RAM / OSX 10.4.11
30″ ACD / Wacom Intuos 3 A4 / XServe RAID
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Production Studio CS2 – Combustion 3 – Mocha v1.0.1
Win XP Pro 32 / Intel P4 3GHz / 2GB RAM / GeForce FX5200 / DeckLink Pro / Roland DS-5s / Sony BVM-20G1E / 2 x Dell 2007FP / Wacom Intuos 3 A4 / 110GB/80GB/600GB RAID-0