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  • Nucleo, Purging & Ram

    Posted by Dan Lachevre on September 21, 2006 at 8:21 am

    I have read a number of the posts and articles relating to RAM and haven’t found answers to a couple of questions.

    My issue is I have an AE6.5 project that keeps falling over due to RAM issue:

    -After Effects warning: memory inefficiency due to 2 unbalanced checkouts ( 26 & 248 )
    -After Effects: not enough memory to create U_MemTrackedObject. (1K requested, 0K available)
    – After Effects Error: Failure during Render (4) ( 25& 60 )

    My setup is

    -a Quad G5 with 4.5 gigs of Ram and AE6.5.1 & INVIG 4.8

    The weird thing is I get the first frame rendered each time I set it off then it falls over with the FAILURE error. It sounds like a maxed out RAM prob but I have the secret setting to purge every frame and tried a few different Ram cache settings which I imagine are over ridden anyway.

    So my questions are:

    01. What is the magic fix?
    02. With the 2g limit and the way Nucleo works [ I don’t have it] I imagine I would just get 4 frames before it fell over. Does this sound right?
    03. If a project falls over due to RAM issues Nucleo will not fix this as it just better utilizes the processors/writing to disk when rendering which results in a speed increase. Is this right?

    Thanks

    Danny

    Dan Lachevre replied 19 years, 7 months ago 1 Member · 0 Replies
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