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Noob question regarding bump channels and extruded shapes.
Hello there, im new to 3d modeling and even the fact that i have been able to do all i wanted to do so far, i have a question…
Im working on a 3d model for my city’s shield, and as you can see in the following picture, the bump channel for the gold-like base is showing ok EXCEPT on the filleted borders created with the extrude nurbs modifier….
(you might have to click on the image to see it full-size in order to see what im talking about )
How can i make the bump channel to show on the extruded sides even if there are filleted caps ? is that possible ?Thanks in advance, Diego.
Cheers.
Diego Massanti.
