Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D non-uniform scaling, moving etc

  • non-uniform scaling, moving etc

    Posted by Mike Bain on May 10, 2014 at 5:24 pm

    Is there a feature in c4d that will let the user scale or move incrementally: If I have a rectangle with 5 segments/points, how can I scale the farthest point at say 90% the second farthest at 80% the third farthest at 70% etc. I know about soft selection but the results are not even. I guess at the basic level, I want to take a rectangle and make one side 5% of the height and keep the other side at 100%. I know lightwave had a feature for this, but I have scanned the C4D boards and can’t find an equivalent. any leads? thx

    mb

    Mike Bain replied 12 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    May 10, 2014 at 7:27 pm

    don’t know if there is a tool (or plugin) that does what you want but you can get even results from soft selection. With your rectangle example anyway, select the vertices on one side, turn off Surface, Mode – All and use a linear Spline

  • Mike Bain

    May 10, 2014 at 8:58 pm

    This is perfect. But if I have something a bit more complex, say an extruded floor plan that needs to be progressively smaller on one side in the Y axis, I’m not sure if this would work. I’ll comb the plugins, maybe there is something there. thank you though for the information re soft selection.

    mb

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy