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non-uniform scaling, moving etc
Is there a feature in c4d that will let the user scale or move incrementally: If I have a rectangle with 5 segments/points, how can I scale the farthest point at say 90% the second farthest at 80% the third farthest at 70% etc. I know about soft selection but the results are not even. I guess at the basic level, I want to take a rectangle and make one side 5% of the height and keep the other side at 100%. I know lightwave had a feature for this, but I have scanned the C4D boards and can’t find an equivalent. any leads? thx
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