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No realtime playback to broadcast monitor: where’s the bottleneck?
I recently installed a Blackmagic DeckLink Mini Monitor into my system at work. It’s a 2010 Mac Pro 5,1 with dual 2.4GHz 6-core Xeons, 12GB RAM and an ATI Radeon HD 5770 GPU. It’s an older system, admittedly, but I’m perplexed by the inability of the system to play back anything in Resolve in realtime when broadcast monitoring is enabled.
I’m fully aware of all of the optimizations that can be enabled/used when working in Resolve to improve playback and editing performance. What surprises me is that when simply opening a clip in the source monitor (1920×1080 29.97 ProRs 422, for example), Resolve can’t play back the clip in realtime when the broadcast monitor output is enabled. When it’s turned off, no problem – I get full frame rate realtime playback in the GUI. However, as soon as I switch on broadcast output, playback slows to between 7-15fps. Keep in mind that this isn’t even playing back video from within a sequence, with gases applied, etc. – it’s simply opening a source clip in the source monitor and playing it back.
I have no playback issues in Premiere Pro, Autodesk Smoke or FCP 7 on the same system.
Is this typical behavior for Resolve, or should I be troubleshooting something specific? Where is the bottleneck here?