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No FISHEYE!! please, please add to r16!
I am just in awe that Cinema 4D doesn’t have a true 180 degree fisheye camera lens.
We are using VRay for C4D to render a true 180 degree spherical lens, but it has many limitations – translating shaders, no pyrocluster, no xparticles, no krakatoa etc…
Yes, Ive seen, and tried out the rigs like WFCam, and the DomeCam that was posted on GSG…but those are reflective bounce solutions.
PLEASE Maxon…PLEASE include a 180 degree spherical lens in R16…