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Newton 2 Question: How to work with .PNG files?
If Newton just can’t do this, fair enough….
What I’m trying to do is use .Png files I made in Illustrator as the rigid body. When I do this, however, Newton can’t seem to see the artwork..it shows white squares in place of it. Then..when the simulation starts, any .png I’m using ignores gravity or else just flies upward.
I’ve tried using standard masks first to get the keyframes I need and then pasting them onto my .PNGs, but that doesn’t seem to work.
Please let me know if I’m not being clear.
Thanks!
~Tommy