Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D newbie question: “network” around a globe

  • newbie question: “network” around a globe

    Posted by Mike Johnson on October 15, 2009 at 3:01 pm

    First off, I’m extremely new to C4D (and 3d apps); I’ve been working with AE for 10 years.

    So, I’ve built a nice earth/globe and animated my camera to my satisfaction. I now need to “show” communication/information spanning the globe. What I’d like is to have lines radiating out from various points across the globe and intersecting where ever they may meet.

    So, the question is, how do I do this? Yeah, thats the type of question I always hate to see in the AE forums…

    Should I animate my lines in AE in the same size as my wrapped map of the earth? I could then apply that as a material to another sphere slightly larger than the earth.

    Or would it be better to create these lines in C4D and somehow wrap them around the sphere. If so, how would I go about that?

    Suggestions? Again, my sincere apologies…

    Mike

    Using Release 10.111 on an Octo Mac Pro

    Randy Johnson replied 16 years, 8 months ago 3 Members · 5 Replies
  • 5 Replies
  • Chris Martin

    October 15, 2009 at 3:36 pm

    If you have the Mograph module you could do this with the Tracer…and it would look really cool!

    Regards,

    Chris Martin
    http://www.kreativedomain.com

  • Mike Johnson

    October 15, 2009 at 3:51 pm

    Unfortunately, I don’t. I only have the Core version at this time. Apologies, I should have included that.

    Since posting, I’ve been playing around with the Atom Array. The Cylinder/Sphere combo is kind of what I’m looking for. If I can set that pattern properly and then wrap it around a sphere, would that maybe work?

  • Randy Johnson

    October 15, 2009 at 6:36 pm

    I would approach this with splines and sweep nurbs and place them manually around the globe because the atom array is extremely limited and its hard to work with transparent materials. You can animate the sweep nurbs manually or if you have any expresso experience you can set everything up with an itinerations.
    Here is a file that I made a while back that gives a similar expresso set up.
    https://www.randyarchy.com/grow.c4d.zip

    /Randy

  • Mike Johnson

    October 15, 2009 at 7:16 pm

    Yeah, I’m discovering that the atom array wouldn’t quite do it; but it does give cool results.

    Thanks for the suggestions. I’ve not yet used Sweep nurbs, but I’ll dive in. I’m going to look at your file right now.

    Once I draw the splines, is there a way to wrap them around a sphere? Meaning do I need to draw them around the sphere originally or can I draw them on a flat plane and then wrap them.

    Thanks again.

  • Randy Johnson

    October 16, 2009 at 5:55 am

    There are primitive circles that you can use.
    Take a circle and make the radius for example 10.
    Make another circle and make the radius for example 200.
    Take a sweep nurbs object and drag the two circles into it. The top one will be the shape and the lower one will be the path.
    Then you can animate them with the end/start growth option in the sweep nurbs attributes.
    Just repeat this till you like the network.

    /Randy

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy