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NEWB ISSUE – Rigid body misses floor
Just learning r11.5 – dropping a bunch of cloner objects on a floor – the physics look great in terms of the objects reacting to each other – but when I switch to a low camera angle the objects don’t look like they make contact with the floor plane – they bounce away just above -shadows are off too –
raising floor doesn’t help- the same offset exists between object and floor
thanks for pointing me to the right control…
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