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Activity Forums Apple Final Cut Pro New Multicam Project Qs

  • New Multicam Project Qs

    Posted by Bret Williams on July 6, 2012 at 5:06 pm

    It’s been a few months since I did a FCP X multi cam project, and the last one was a 2 camera shoot of a number of interviewees shot with dual Canon 5Ds. The audio separately shot on a zoom. Audio was simple. Use the best sounding channel from the zoom recorder. In the multi cam editor I highlighted the audio clip and turned off the channel I didn’t want in the inspector

    In this new shoot, it’s a 3 camera 7D/T3i shoot. 2 people in the shot, and their audio is split on the zoom. So after I create a multi cam clip, the audio is either a stereo or dual mono file in the multi cam clip editor. I’d like it to be two discrete mono tracks, ala FCP 7 so I can delete any long sections with just one person talking so you get minimal echo from the other person’s mic. I don’t see a way to break apart a stereo audio clip so I can edit the L/R (or ch1/2) tracks separately.

    Do I have to slice up the audio clip and turn on/off the channel in the inspector? Or duplicate the track and turn off respective channels, and then slice up and delete the audio chunks that are blank? Or maybe run compression/limiter?

    It’s all very clean, and having both miss open is horrible, but just looking for the best practices.

    Bret Williams replied 13 years, 10 months ago 2 Members · 4 Replies
  • 4 Replies
  • Andy Neil

    July 6, 2012 at 5:48 pm

    [Bret Williams] “I don’t see a way to break apart a stereo audio clip so I can edit the L/R (or ch1/2) tracks separately.”

    Here’s how I’d separate them:

    In your angle editor, add a new angle and then OPT+drag the audio to duplicate it to the new angle.

    Select the first audio angle and rename it to INTV 01 (for example). In the inspector for that angle, change the channel config from stereo to dual mono. Then deselect the audio track that contains the other mic (so that you isolate INTV 01’s mic).

    Select the 2nd audio angle and rename it INTV 02 (for example). Change the channel config for that to dual mono as well, and deselect INTV 01’s mic (to isolate INTV 02). Now you should have two discrete mono audio tracks in your multiclip to edit with.

    Renaming the angles helps you remember which audio track goes where. If you want, during your initial cut, you can create a third audio angle which uses the mixed channels just so you can hear both mics for your initial cut. And then just do an audio pass where you switch the audio angle to the correct mic, or keep the stereo (or dual mono) track for when they are both speaking.

    Now, if the subjects are speaking at the same time, and you want to be able to lower one to emphasize the other, then it’s more difficult. Hopefully this is one of the things being addressed in the audio update that’s coming.

    Andy

    https://www.timesavertutorials.com

  • Bret Williams

    July 6, 2012 at 6:36 pm

    That’s what I’m gonna do. Realizing the audio levels are substantially different at times as well, so just using the clip as a singular dual mono doesn’t work since the individuals need to have their audio adjusted separately.

    Just checking if I’m missing something. Seems like an odd way to do things though. Not immediately intuitive, but doesn’t hamper things either.

    This project will have 46 multi clips. I can’t imaging manually syncing them in CS6, and Puraleyes in FCP 7 wasn’t the best option either, but it got the job done.

  • Andy Neil

    July 6, 2012 at 7:19 pm

    It’s definitely a work around, at least until the next update when Apple’s said multichannel audio editing will be added. As it is, editing discrete channels in a multiclip or elsewhere is problematic because opening clips in Timeline Mode or in the Angle Editor don’t maintain relative playhead positions meaning that you’d have to manually find the sections you want to work on.

    Another option would be not to include the audio in the multiclip, but to edit it as a connected clip in the project. More of a chance for audio to fall out of sync that way though.

    Andy

    https://www.timesavertutorials.com

  • Bret Williams

    July 6, 2012 at 10:06 pm

    If I remember right, my method on the last project to find the spot on the multi clip (since the playhead doesn’t follow) was to match frame, which of course does keep the playhead, then mark out and press cmd+d to get the duration, then double click on the multi clip.

    My last project had one of the cameras was supposed to be kinda wandering or handheld look, but in the end I stabilized all those shots. Since they were part of a big multi clip, I had to do a lot of the above and then slice up just the portion to stabilize within the multi clip, or else it didn’t stabilize very well since over the course of the clip the angle would change so drastically.

    The stabilizer saved the show. Amazing. And fast when you just apply to the 10-20 sec you need. Much better than FCPs method of analyzing the entire file.

    What is driving me nuts at the moment is that I set my monitoring channel to the WAV from the zoom. But in the bin and when I drag the clip to the TL (project) it defaults to something else and I have to right click and choose the WAV as the audio angle. Am I forgetting something?

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