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Nested /independent timelines..
The easiest analogy is movie clips as in Flash. I figured I could render out an animation and use that as a material on a plane somewhere so that there would be two objects separate from each others timelines, but the fps is seemingly not allowing independence.
In other words, whatever the main project render settings are, specifically the fps, that’s what everything is running as.
Can I get something like two different timelines in one project?