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Negative pixel values?
I’m having some issues with some cineon files that I import into AE7.0 Pro. The most common issue I’ve been seeing is negative values in the red channel in highlight areas. For example, a persons white shirt will often be blotched with cyan. When I run the cursor over the effected area and check my info window, I get readings which indicate a negative value in the red channel. How on earth is that possible? It would explain the cyan, but how/why is that happening?
If I switch to 32-bit, the cyan blobs go away, but then of course I can’t do anything with them either, as 99.9% of the effects aren’t 32-bit compatible. I need to run my cineon projects in 16-bit linear mode.
Beyond the lack of compatible effects in 32-bit, I’m also working with files that are no smaller than 4K – and up to 8K! I can just barely work in 4K at 32-bit so long as what I’m doing is very, very basic. More than that, and I simply run out of memory.
The bottom line is, I need to be able to work with cineon files in 16-bit linear. This negative color value issue is the only problem I’ve run into so far. Any ideas???