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Need very large but detailed layer for ground
I have a project where a 3d car (thanks Element 3d!) drives around on a ground layer, revealing various pieces of text. To fake the effect that the ground goes endlessly into the distance, I need it to be like 8000 pixels by 8000 pixels, with a circular matte fading the “horizon”. At first I just used a solid color matte at 1000% size. But I want it to be a pavement texture in order to create a sense of movement. The pavement has to be sharp enough and so when the camera is right down there at floor level, the ground still looks sharp.
So what’s my best option to take a small pavement texture and use it to fill a giant layer? I assume it’s CC Tiler? Won’t I run into image buffer problems with such a large pre-comp? Just wanted to check with the experts and see if there is a better solution I’m overlooking. Thanks guys.