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Activity Forums Maxon Cinema 4D Need Logo to have depth

  • Need Logo to have depth

    Posted by Marco on April 20, 2005 at 2:37 am

    I have a logo that I have extruded. But I want the front of the logo to be round on the front surface. I only could extrude it and im having trouble to make the front sphere shape. Can anyone help me on how to do this?

    Marco replied 18 years, 5 months ago 3 Members · 8 Replies
  • 8 Replies
  • Adam Trachtenberg

    April 20, 2005 at 5:09 am

    Look in the Extrude object’s Caps tab: fillet with rounding.

  • Marco

    April 20, 2005 at 8:05 pm

    i tried that but the look I want is pretty much a round ball with the logo on it. so when you look at the top of the logo its looks like a ball also. the logo is round and its 1 piece.

  • Adam Trachtenberg

    April 20, 2005 at 11:40 pm

    So you want an extruded logo wrapped around a sphere? In that case I’d use the extrude nurbs, check “regular grid” in the caps options and set a low number for it (lots of subdivision), and then use a Wrap deformer on the extruded text.

  • Marco

    April 21, 2005 at 12:15 am

    ok I tried that. I get the front to be round. but the back isn’t the same. I want it round just like the front. What I did before was I took the logo and used spline acroos geomotry (Radical) and I that worked and Iextruded that to a sphere then usen boole and that worked but the front and back wasn’t connected. Also when I made it round the surface has all these lines on it, its not smooth. Any ideas on hoe to fix that?

  • Marco

    April 21, 2005 at 12:19 am

    I want to give you a better understanding on what I want to do. Go to this website and check out the logo. That is supposed to be a flower. What I want to do it have a sphere, then have this logo right on the sphere, but the empty space on the logo is not there. Its cut out so you have this logo in a sphere shape on the front and the back. The reason I want to do this is I want to create a spinning move on this logo, so I need to see the back and sides.

  • Marco

    April 21, 2005 at 2:38 am

    Oops I forgot the website
    its the school of visual arts logo

  • Richard Powell

    April 23, 2005 at 7:43 pm

    If I understand you right, you want to model the SVA logo. What you mean by the sphere I can’t make out–do you want all the petals of the flower to be rounded on the front, do you want each of the parts of the logo to be kind of ‘balloony,’ or do you want the logo, all of its parts together, on a sphere?

    What I think you’re saying is that you just want to model the logo and not have it be flat if you looked down at it from Top view in the XZ plane. Which is to say you want it to look like the actual petals on a flower. You’re in the world of polygon / point modeling for that, and even if you’re good, you’re in for a half day of work. Far too lengthy a post would be required to cover the steps involved, though if you search on my name from like 2002-2003 you’ll find a detailed post on how to do it from back in the day when I had more time on my hands and was here all the time.

  • Marco

    April 23, 2005 at 10:00 pm

    I want the logo not to be flat when I look down, and ech to be balloony but I want the back to be flat. Thank You So much for that and I will start looking.

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