-
Need advice with simulation. How to suck objects into a small hole.
I have an effect I want to create where it’s the view of a desk and there are some simple items on the desk (small lysol can, pencil sharpener, batteries) and they stat to get sucked into a hole the size of a circular hole punch through paper. I want to show the objects physically being dragged towards the “black hole” on the desk and once they get to close they get sucked in, but as they get sucked in they deform to fit into that tiny hole. I’m am not quite sure as to how to go about setting this scene up. And I use C4D 11.5.
any suggestions?
Thanks guys.