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Nasty, nasty dv artifacting
Hi there
Rendered up a bunch of versioned stings (340 frame each – PAL) as qt. mov [tiff uncompressed] as I normally do. Imported into our Unity in the usual fashion, using the normal 601 settings and got some absolutely ghastly artifacting around some strong reds and blues. I’ve looked at the original qt movies, and they’re very clean. I made sure the reds and blues were not too saturated, and definitely legal, but i’ve got some jaggies that really take some beating!!! The graphics are made up of boxes in perspective, so I’ve got plenty of straight diagonals with reds and blues on one side and some fairly unsaturated colours in the bacjground on the other… I can only think these clashes are causing the artifacts, but desaturating the colours leaves me without the impact of the Election Party colours!
Maybe there is another way of cheating in these files, whilst preserving my colours. Ouch.
Any help much appreciated
Justin