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  • nano light streak texturing

    Posted by Trev Harvey on December 7, 2009 at 3:31 pm

    hi

    I’m having to do another light streak / nano animation, normally i’d use aftereffects and the inbuilt easy strealet feature with particular..
    however, this time the light effect needs to be done in cinema due to it traveling around a reflective 3d statue, and so needs to have reflections and illumination of the light streak on the 3d statue itself.

    i’ve followed the tutorial by ‘Mylenium : Using the Tracer to Create the iPod Commercial’ and all working fine except the texturing of the sweep nurb.. I’m not too advanced with texturing but i think it should be simple’ UVW maps almost right but the texture is not running down, along the profile of the object. the texture is a simple material, with luminance and a transparence map making the ‘nano’ like breaks in the light.

    can anyone advice me,

    Trev Harvey replied 16 years, 7 months ago 1 Member · 0 Replies
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