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My animation wont render in the picture viewer
Posted by James Rundle on November 25, 2014 at 9:52 pmHey, I’ve created a 300 frame animation, gone and changed the render settings to my liking, and clicked on the render picture viewer, but no quicktime animation gets rendered. All that gets rendered is the first frame:
What should I do?
Thank you
Mike Rainey replied 8 years, 3 months ago 5 Members · 10 Replies -
10 Replies
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Brian Jones
December 1, 2014 at 5:11 pmwell, it sure looks like you should be getting an AVI file rendering out, assuming your path for saving exists… what are the avi settings (what is the Project frame rate set to)
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James Rundle
December 1, 2014 at 6:14 pm -
Brian Jones
December 1, 2014 at 6:25 pmyou should probably change that to 29.97 to match your render settings but that should not be the cause of your problem it will just give you the correct timing and number of frames…
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James Rundle
December 1, 2014 at 6:36 pmHm…okay, I’ll do that. Any ideas on what the problem might be?
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Brian Jones
December 1, 2014 at 7:22 pmat this point no, it might help to see the scene file but I’m drawing a blank otherwise
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Adam Trachtenberg
December 1, 2014 at 10:35 pmYour settings look okay to me too. Only thing I can think of is maybe a codec problem. I would try rendering to something else, like jpeg or tif sequence, just to rule it out.
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Tim Shetz
December 2, 2014 at 5:35 amIt could be that you are trying to render to HDV1080 and there is a message indicating that your license limits you to an 800×600 image size (n64renderproblems2.png)
I’ve never run into it other than like Brian suggested…that your save path doesn’t exist, but then it would give you an error.
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Tim Shetz
c4dtraining.com -
Mike Rainey
January 25, 2018 at 4:52 amOkay, this is an old thread, but I just encountered the same problem and finally figured out what was happening, at least in my case. So I thought I’d answer it here, since this is one of a very few results that came up when I searched on the issue and I figure others might come in here looking for a solution.
I selected a render preset and made a few changes to a couple parameters, but when I clicked the Render to Picture Viewer button it just rendered the first frame, and it was at a different resolution than I had specified.
I eventually figured out that I had highlighted the preset I wanted to use, but had not activated it. So the renderer was using whatever preset was activate, not the one I intended to use.
It’s confusing, because you can have a render preset activated, but if you click on a different preset (without activating it) its name will be highlighted and the settings onscreen will change to display the settings for the inactive preset you clicked on. Even though a different preset is active. You can change the settings all you want, but none of that will matter unless you actually activate the preset.
In your first image, it looks like the the top of the two presets in your preset list, “My Render Setting,” is selected (highlighted in yellow) and the settings for that are displayed, but the second preset in the list, “My Render Setting 1” is actually active (it has the reticule to the left highlighted in white). So the settings in that preset will be used even though they’re not showing in the settings editor window.
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