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Multishader: Change texture on a specific clone
i have a multishader material on a cloner object that consists of numerous plane objects (the planes are suppose to represent album covers, the multishader is pointing to a folder full of album cover artwork).
Client wants to swap out one of the album cover artwork.
Is there anyway to select a specific clone and change the texture on it?
My go to so far is changing the specific texture within the multishader. The only issue, of course, is that it changes every instance of that texture. i would like to keep the texture on some of those instances.
Any help would be much appreciated. Thanks!
Freelance Video Editor and Motion Designer
Toronto, CAN