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Activity Forums Adobe After Effects Multiprocessing Settings and 32 bit renders

  • Multiprocessing Settings and 32 bit renders

    Posted by Rusty Shackleford on September 7, 2011 at 6:01 pm

    First off, is it possible to render out an mov in 32bits instead of a PSD sequence?
    Or is it possible to set a post-render action to transcode the PSD sequence to a ProRes HQ 16bit mov?

    And what should I set my RAM and CPU at for the Multiprocessing settings, I have a 12-core Mac Pro with 64GB of RAM.

    Brandon Morris
    http://www.brandonmorris.com

    Canon T2i
    13″ Macbook Pro (Mid 09) 8GB RAM 10.6

    Darby Edelen replied 14 years, 8 months ago 3 Members · 8 Replies
  • 8 Replies
  • Walter Soyka

    September 7, 2011 at 6:22 pm

    I’d render the image sequence, then use a post-render action to stitch the movie.

    See Adobe’s recommended memory settings for a starting point.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Rusty Shackleford

    September 7, 2011 at 7:22 pm

    I don’t see an option to stitch in post render, I only see the option to import the sequence into the project.
    I was hoping to automatically export to a self contained quicktime of my choice.

    I’ve looked at the Adobe recommended settings and looked elsewhere.
    I was just curious for my CPU and RAM settings, what I should start out at for each settings.

    Brandon Morris
    http://www.brandonmorris.com

    Canon T2i
    13″ Macbook Pro (Mid 09) 8GB RAM 10.6

  • Rusty Shackleford

    September 7, 2011 at 7:27 pm

    I haven’t updated that signature in awhile, but we also shoot a lot of projects on the HPX170, HPX500, and the RED One, and soon the RED Epic & RED Scarlet. But I was really looking at in the sense of After Effects and Motion Graphics for things like Glows, Blurs, Gradients, etc. I usually use ProRes HQ 422, but things like Starglow look noticeably better in 32 bits.

    I believe I’ve looked at that reference for the RAM, just curious what people here recommend for my settings.

    Brandon Morris
    http://www.brandonmorris.com

    Canon T2i
    13″ Macbook Pro (Mid 09) 8GB RAM 10.6

  • Rusty Shackleford

    September 7, 2011 at 7:32 pm

    I’ve been curious of how that is normally done with 32 bits rendered out and then broadcasted.

    But for some projects, I made a firework display with particular and then added starglow.
    In 32 bits, the glow was extremely better, even after I exported out as 32 bit psd sequence and converted to 16bit HQ ProRes.

    Brandon Morris
    http://www.brandonmorris.com

    Canon T2i
    13″ Macbook Pro (Mid 09) 8GB RAM 10.6

  • Walter Soyka

    September 7, 2011 at 7:34 pm

    I usually select the comp I want to render, then add it to the render queue as a best-settings proxy image sequence. Then I add the comp to the render queue again, this time as a movie, with proxy use enabled.

    I suppose you could alternately pre-comp your original comp. Add the original to the render queue as an image sequence with “Import & replace usage” as the post-render action. Add the pre-comp to the queue as a movie.

    In both cases, AE will first render the comp as an image sequence, then read the sequence back in and render it as a movie.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Rusty Shackleford

    September 7, 2011 at 8:00 pm

    That’s genius!

    Brandon Morris
    http://www.brandonmorris.com

    Canon T2i
    13″ Macbook Pro (Mid 09) 8GB RAM 10.6

  • Walter Soyka

    September 7, 2011 at 8:12 pm

    [Dave LaRonde] “f you were given a job involved in working with 640×480 footage in a 640×480 comp, you’d probably want to max out the number of processors… within reason, of course.”

    Todd Kopriva says there’s a performance plateau around 8-10 threads:

    https://forums.creativecow.net/thread/202/891262

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Darby Edelen

    September 7, 2011 at 9:59 pm

    [Walter Soyka] “Todd Kopriva says there’s a performance plateau around 8-10 threads:”

    In my own use I’ve found the lowest common denominator to be lower, but that probably has a lot to do with the varied sort of work I’m doing. If I have time to tweak to find the right balance of processes to RAM usage for the project then I may save some much needed render time, but in my day to day work I usually cap the prefs at 4 processes with 2GB of RAM each.

    I’ve found that the potential slow downs associated with getting these settings wrong outweigh the benefit of saving time by tweaking settings. The 4 process and 2GB of RAM amount to about a quarter of the computer’s available resources, but it’s the best I can do to keep things chugging along predictably 🙂

    Darby Edelen

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