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Multiple scene files, transferring texture and materials? :))
Hi everyone, hope someone can help me.
I’m working on a big animation with about 45 different scenes in it, I’ve chosen to make scenefiles for every scene. I started animating scene 1 when it hit me; that if I animate it without textures, in different scene files every time, I would have to put the same materials on in every single scene file. Which would take waaaay to much time obviously.
Is there anyone who have a good Idea of a workflow, where I can animate my character without materials in every scene file, and be able to only put materials on the character one time?
Or if you have any other ideas to what I could do instead, I would be more than happy to listen 🙂
-Malthe