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multiple output suggestions needed
Posted by Mark Fogarty on June 21, 2007 at 11:43 amI am faced with the need to create some projects that need to be output in two different sizes, 720×480 and 640×480. Is there a tip on how best to do this?
I wish it were as simple as outputting the 720×480 to the smaller size, but that can mess up the design in some situations like with titles, vignettes, etc…
Any thoughts would be appreciated.
thanks
Mark
Sam Moulton replied 18 years, 10 months ago 5 Members · 5 Replies -
5 Replies
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Andrew Kramer
June 21, 2007 at 12:35 pmYou can precompose the final comp into a 640×480 comp and it would crop the edges and then add this to the render queue. If you are rendering uncompressed you can even, render out the 720×480 first and then reimport and do the adobe suggestion if your project has heavy rendering.
To fit some of the design you can cheat for the smaller version and scale the width down so that only 40 pixels get cut off rather than 80.
Good Luck,
Andrew Kramer -
Roland R. kahlenberg
June 21, 2007 at 1:14 pmI would work in a square PAR comp – 720×540. Make a copy and nest each into a 720×480 and a 640×480 comp. Then resize the nested comps to fit comp – CTRL+ALT+F.
This way, your designs won’t be compromised as the safe title area is a consisten 20% across all SD formats.
The downside is that you’ll have to render two different comps. If that’s going to be an issue then you may want to look into working in 720×540 and nesting that into a 640×480 comp and send that to the render queue. Then add an Output Module to stretch to 720×480.
The downside to this is that your field ordering is dictated in the Render Settings. If they’re the same then you’re fine, if the’re not then you’ll have to crop out one pixel from one of the Output Modules to reverse the field ordering.
HTH
Roland Kahlenberg
https://www.broadcastGEMs.com – Adobe After Effects project files
https://www.myspace.com/rorkrgbspace -
Kevin Camp
June 21, 2007 at 2:23 pmis your 720×480 comp using a square pixel setting…? or, is your 640×480 going to be a non-square pixel format?
720×480 would normally be a .9 par… 640×480 is most often a square pixel format for viewing on computer monitors and some old nle and broadcast playback systems.
if that is the case, then droping your 720×480 non-square pixel comp in to a 640×480 square pixel comp should work quite well… you’ll only be losing a few pixels of the right and left edges, or scale the nested 720×480 comp to 98.8% to fit in the square pixel comp (you could scale just the x value, with minimal distortion).
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
Mark Fogarty
June 21, 2007 at 2:55 pmThanks guys for such a quick response. I’m pretty green when it comes to this stuff.
I think I’ve got a handle on how to do this without too much hassle.
Once again, thanks
Mark
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Sam Moulton
June 21, 2007 at 3:46 pmYou’re making this too hard.
640 X 480 – square pixels right?
720 X 480 – rectangular pixels 4:3 right?drop the 720 X 480 finished comp in a 640 X 480 comp. You’ll loose 4 pixels on the left and right side and that’s all. The 8 missing pixels won’t show up on tv when you view the DV sized comp anyway so there should be nothing critical in there because of safe action/safe title considerations. If there is DV footage in the 720 X 480 comp you have black bars on the left and right side anyway because every DV camera, make that every video camera I’ve ever seen doesn’t put picture all the way to the edge anyway.
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