Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects Multiple falling objects

  • Multiple falling objects

    Posted by Martin Banks on February 24, 2006 at 5:32 pm

    Hi,
    I’m not sure if this should go in the calf or cow,as I don’t know what classifies as “basic” or “advanced”, so I’m posting it in both, hope that’s ok and doesn’t offend anyone:

    I’m making a screen with lots of arrows falling, the thing I want to know is: is there a quick way to do this with multiple objects.

    I have done it previously by making about 10 different objects, then copied and pasted them, moving them along the timeline, and then I fiddle around with moving the keyframes to make them look less like they are all the same. Is there an expression to make this any easier? I haven’t used expressions before, but I’m obvioulsy trying to learn. or is there some other magic that AE 6.5 can work, or do I have just a painstakingly boring day ahead of me?

    Any help is greatly appreciated.
    Cheers!
    Martin.

    Martin Banks replied 20 years, 6 months ago 3 Members · 3 Replies
  • 3 Replies
  • Aanarav Sareen

    February 24, 2006 at 5:35 pm

    To do this, I usually place an arrow on each layer and then duplicate the layer and adjust its location in the timeline randomly. But, this depends how many arrows you want. If you want a lot of arrows, then the procedure will differ.

    Aanarav Sareen, ACE
    Adobe Certified Expert, Premiere Pro

  • Mike Clasby

    February 24, 2006 at 6:19 pm

    Here’s what I’d do.

    Click on Dan Ebbert’s head at the top of the page:
    (Welcome to the world of EXPRESSIONS)

    Scroll down to Building a 3D Particle Generator

    Download the aep, and read the section “more particle fun” (2/3 down the page).

    Open the aep, open the comp “snow”… falling snowflakes.

    Dan’s particles are 128×128 psd files but you can use almost anything. I made a quick arrow with the pen tool on a red Solid in it’s own comp.

    Select all the snow psd’s and then take your arrow (a comp like above, a psd, a jpeg, etc0) from the project window and Alt+drag it onto the selected snow layers. You should have a screen of falling arrows, all a bit different.

    If you don’t like all the variations of rotation, select on of your new arrow layers, “EE” reveals all the expressions in the layer, click on the “=” (equal signs)
    for rotation and orientation, this will deactivate those expressions, and your arrows will be pointing in the direction they were created.

    Hey, what about all those other arrows that are wrong/ Select and Delete them.

    Now duplicate (Ctrl D) your only (and fixed) arrow layer as many times as you want arrows (thousands if you want, or until your machine chokes on arrows).

    For other tweaking, read Dan excellent tuts.

    You could do this with other Particle Systems, but this is a sweet solution for when you need some particle to do what Dan’s comps do. And it’s real 3D so you could fly a camera through your raining arrow storm.

    Good luck.

  • Martin Banks

    February 25, 2006 at 12:04 pm

    excellent, I haven’t tried it yet, but thank you for helping me, it sounds like what I’m looking for! I’ll let you know how it goes.
    Cheers!
    Martin

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy