Activity › Forums › Blackmagic Design › Multiple Codecs on the Same Timeline??? Yes!
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Multiple Codecs on the Same Timeline??? Yes!
Scott Witthaus replied 20 years, 11 months ago 10 Members · 15 Replies
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Michael Alberts
May 20, 2005 at 6:34 pmThis feature is working with my Aurora Pipe Pro and Pipe Studio cards. Aurora doesn’t mention this as a feature of their card so I’ve got to assume that it’s FCP 5 doing the work and not the flavor of card or driver that you possess. I haven’t installed FCP 5 on our Kona2 system yet, but I’m sure I’ll get the same results.
Michael Alberts
Ambidextrous Productions, Inc. -
Francois Stark
May 20, 2005 at 8:23 pmFunny how this news is coming out. This is a big thing for us editors.
HUGE. Really.
But it seems the cardmakers and Apple marketing people still don’t realise it! Cinewave earned a huge premium above other cards for three years because of this one capability.
And it’s the one thing that Avid’s Adrenaline could do over the past two years do that FCP couldn’t (without Cinewave).
Believe me, in day to day workflow this is going to boost efficiency on FCP tremendously.
Regards
Francois -
Ron Thompson
May 20, 2005 at 8:30 pm[Francois Stark] “Funny how this news is coming out. This is a big thing for us editors.
HUGE. Really.”
Tell me about it!!!! Can someone run over to Apple and poke them with a stick!!!!!???!?!? Please?
I would love an official announcement about this.This is definitely not a single format world anymore. And for those building systems, this can mean the difference of thousands of dollars in drive space!!
Ron
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Bj Ahlen
May 23, 2005 at 6:48 pmIf it’s any consolation, Sony didn’t say much about this in the Vegas NLE either, and it’s had mixed video codecs on the same timeline for years: it can mix most SD & HD video formats ever conceived, and 18+ different formats on the audio tracks (including AIFF and studio formats).
Realtime performance is good for everything except MPEG (it’s not designed to be an MPEG editor, that’s for XPRI although that may be about to get its code merged with Vegas, per official Sony statement last week).
Vegas also supported 24P (including the DVX100) well before any other NLE, and it always generated effects and transitions in true 24P which some other NLEs can’t do even today.
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Scott Witthaus
May 31, 2005 at 8:52 amDo these all need to be rendered out for playback or will the card handle it in real time from the timeline?
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