Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Multipass Rendering for VFX Shot to Composite in AE

  • Multipass Rendering for VFX Shot to Composite in AE

    Posted by David Alex on August 8, 2011 at 1:51 pm

    Hey creatives!
    So I’m working on a matchmove project and I did a test using 150 frames and some primitives + cloners.
    I want to make my work in AE easier so I want to render out a multi-pass of the shot, but I’m facing a problem I can’t figure out.
    When I finish rendering and bring all the passes together, everything looks fine, but once I add the footage to the background, the 3D scene becomes light and semi-transparent:
    EXPECTED THIS:

    GOT THIS:

    I rendered out using the following multi-passes:
    -Ambient Occlusion
    -Specular
    -Diffuse
    -Shadow
    -Material Color
    -Object Buffer of floor plane used for reference and reflections
    -Reflections
    -Main rendered with Alpha

    .PNG format

    So my question is::
    How do I put everything together to composite the scene?
    If it’s not possible with my current settings, how should I go about re-rendering the scene so I can composite the passes properly?

    Thanks in advance!
    davdalx

    David Alex replied 14 years, 9 months ago 1 Member · 0 Replies
  • 0 Replies

Sorry, there were no replies found.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy