Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Apple Final Cut Pro Legacy Multiclip Seemingly Went Randomly Offline

  • Multiclip Seemingly Went Randomly Offline

    Posted by Jeremy Back on July 12, 2009 at 7:54 am

    After editing a sequence for the entire day, the multiclip used to create the sequence has gone offline (red slash through it). When I try to reconnect media, the only file showing as offline is a render of a small audio clip that was sent to Soundtrack Pro for sweetening. I have searched but have not been able to find that file. The video is all still showing as online. The audio in an older sequence in the same timeline created from the same “offline” multiclip is still shown as online. It is just the audio in the newly created sequence in the timeline that is showing as offline. This seems random. Suggestions for getting the multiclip back online would be greatly appreciated.

    David Bogie replied 16 years, 9 months ago 2 Members · 3 Replies
  • 3 Replies
  • Jeremy Back

    July 12, 2009 at 4:49 pm

    To add to the above, the only cause of the multiclip going offline I can find is one audio render file is missing and can’t be found that is listed offline when I try to reconnect media. Due to heavy use of smoothcam filters in the sequence (and clips not yet exported as QT files), final cut does crash occasionally and did crash in the middle of a render yesterday. Could this be why the whole multiclip went offline?

    If so, what is the best way to bring the multiclip back online (as that audio clip render file was not found on any of my drives)? Suggestions greatly appreciated. Thanks.

  • David Bogie

    July 13, 2009 at 3:41 pm

    You may be totally screwed. I’d leap immediately to that conclusion and start rebuilding. Probably going to be quicker than trying to recover.

    Multicam is interesting on the surface but it’s full of gotchas. It’s an effect and it will render in the background if allowed. That means the Render Manager (a terrific oxymoron) has control of the rendered media and will cheerfully delete it. Rendered audio files are not real unless they are actually exported and deliberately imported as movies. That is, an audio render file, like an effects render, will be deleted for many seemingly inexplicable reasons but it could be simply that you’ve changed an in or out point which effectively makes the audio render file useless so Render Manager deletes it.

    I don’t know what you might be dealing with in terms of higher level system issues but I would only attempt to edit using multicam with fully rendered footage: no reference movies, no nests, no upstream smoothcam. Export those items as self-contained movies. If they are still in play and decisions are still being made on your speeds and effects nests, you need to figure out a way to use proxies until you’re ready to backfill the timeline with versions of your movies that are getting closer to being golden.

    Sorry if I’ve missed the underlying issues. Without watching over your shoulder, just guessing and offering up some multicam experience. Wish you luck, I know it’s frustrating.

    bogiesan

  • David Bogie

    July 13, 2009 at 5:48 pm

    There is an excellent render file article by Richard Taylor here:
    https://www.kenstone.net/fcp_homepage/render_file_problems_taylor.html

    bogiesan

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy