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Multicam Virtual Set Workflow
Hi,
I may be going about this the wrong way so some advice would be appreciated. I’m speccing a multicam virtual set shoot where we want flexibility to change the set/graphics in post. I’m intending on a large green screen cove with tracking markers. Most angles will be locked off but I want to include a track and maybe jib.
My intention is to use AE’s camera solver to get keyframed position of these cameras, then put all the cameras into a comp with a virtual set made in C4D lite, and render a pass of each camera with respective keyed live action plate active, then multicam edit that in Premiere.
It just seems a really round-the-houses method… and relies on AE’s 3D camera tracker which I’m not very experienced with.
Any words of wisdom?
Thank you
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