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Activity Forums Maxon Cinema 4D Multi shader on polygon selection

  • Multi shader on polygon selection

    Posted by Mat Zdziebko on April 13, 2017 at 12:27 pm

    Hi there,
    anyone knows how to achieve that. I know how to randomly color clones using multishader, but what I want is to set random color for certain part of cloned object. Let say I have 40 bottles and I want each of them have different cap color. Is that possible?

    Thanks!

    Mat Zdziebko replied 9 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    April 13, 2017 at 3:35 pm

    Sure, just create your polygon selection, place the material with the multishader on the object to be cloned, restrict it to the polygon selection, and then add another material for the rest of the object.

    Example: 11243_multishaderrestriction.c4d.zip

  • Mat Zdziebko

    April 14, 2017 at 7:41 am

    This is perfect Adam,
    thank you very much!

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