I watched this nice video on lynda.com about FCP workflow, specifically regarding how to consolidate all of your work in one folder by changing the location of the render files in system setup. I did all of that for the work I did last night, and now the entire job is stored on my portable drive.
Now, when I move this over to another machine and copy my folder to it, will I need to also change that machine’s system setup to look to this new folder of mine for the render files? If it turns out I need to make a little change here and there on the other machine, I want to be sure that my new render files still reside on my portable drive.
Basically, what I’m trying to avoid is to have to rerender everything after I’ve copied to the other machine. That sorta defeats the purpose of doing the job on the first machine to begin with.
Aslong as you media managed the project correctly, and setup the correct scratch disks in FCP pointing to the right directory there shouldn’t be a problem…Lots of buts, ifs and as-long-as statements involved though…
If the project file in question references the renders on that portable drive, it will so again when opened on another machine. All you have to do to keep them all there, is on that new machine set the scratch disk for renders to be on that same portable drive.
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Jerry, when I take my portable disk to the other machine to work, rather than work from the portable disk, I want to copy the entire project folder to the other machine’s drive. It’s the main workstation where the work will ultimately reside, so my portable drive is simply the “rough-in” drive. I work from home on this drive, then take what I’ve done over to the main machine and copy everything over.
However, after what you said, when I copy the folder to the destination computer, I’ll need to go into FCP on that machine and change its scratch location to point to my folder that I just copied so I can finalize the project. Won’t this screw up everything else on that machine? If a previous project is pulled up after I leave, won’t everything in that project appear to be unrendered now?
I was hoping that the scratch/render file location would somehow be embedded within the project file, but it’s sounding like it’s more of a FCP global setting. Hmmm…
You can add multiple scratch disks in FCP, or just change it to relate to your current project, or when you import the new project put the all the media in the relevant location to your current scratch disks…
Hi, Jamie. I finally experimented with this on the other machine, and it worked. I didn’t need to change that machine’s scratch location. I just copied the folder over, launced the project file and boom. No rendering necessary.
i know this is an older thread but I did have a quick question as I am new to FCP7… where do I find where FCP is rendering the files to? I’m having the same issue and am thinking the render files are not necessarily in the same folder my project resides.