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Moving the animation path of an object possible?
I have a cube that moves from point A to point B on x axis i need to maintain the position of these points in x and y accesses but move them back in z axis. i can move them individually but is there a more proper way of selecting the entire motion path of an object and move it around?
I was actually thinking of putting the cube on a spline and create a motion path that way. but the cube needs to slow down in speed as it gets to the center of the path. i could do that by using key frames but not sure how to do that using motion path.