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Activity Forums Maxon Cinema 4D Moving rotation axis

  • Moving rotation axis

    Posted by Brett Thayer on September 24, 2008 at 7:47 pm

    I’m animating a model that will need to rotate along 2 different points…imagine a screwdriver prying closer to the handle..then later in the animation prying closer to the tip. How do I move the object center point without messing up the entire animation?

    Adam Trachtenberg replied 17 years, 8 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    September 24, 2008 at 8:49 pm

    The easiest way to deal with it is to nest the object inside of two nulls: one at the tip and one at the base. Then animate the nulls instead of the object. So the heirarchy could be:

    TipNull
    —-BaseNull
    ———Obect

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