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Activity Forums Apple Motion Moving Replicated Shapes along a motion path

  • Moving Replicated Shapes along a motion path

    Posted by Morris Barrier on September 10, 2009 at 4:34 pm

    I’d like to think I’m familiar with replication but here goes. I have an arrow that I’ve replicated about 12 times. I then created a bezier curve and so my arrows align the path. I want to create a motion path where they follow the curve like a train, etc. Offset parameter isn’t really doing it for me because it doesn’t give me the offset beginning/end in my replicator which would otherwise work for me I believe. I don’t want write on either. There has to be an easy answer I just can’t figure it out. Thanks!

    Morris Barrier replied 16 years, 8 months ago 3 Members · 3 Replies
  • 3 Replies
  • Zak Peric

    September 11, 2009 at 7:21 am

    Have you tried using snap alignment to motion path behavior which is under behaviors/basic motion. See if this help. Try applying it to cell or the replicator.

  • Tom Clarke

    September 11, 2009 at 7:30 am

    Take your arrow layer, add the behavior Motion Path to it and create the bezier curve. After you create your curve path, add the behavior Snap Alignment to Motion so the point of the arrow follows the path. Then duplicate the Arrow layer and in the Timing panel offset the in point of the duplicate so it occurs later.

  • Morris Barrier

    September 12, 2009 at 12:46 pm

    Thanks all. Duplicating and offset worked just fine considering I only needed a few copies of the shape. Awesome. Thanks again.

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