-
Moving floor particles for particular 2.0 without moving emission
I have a floor layer that I want to be tracked to a live action scene that uses a camera pan, and an emission running one way and creating a trail that sticks in the appropriate position. I have my floor layer tracked and “stuck” in the appropriate position, but the particles dont want to stay there, and they move with the emission. How can I separate the two? Is this possible?
Thanks.