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Moving Camera in a Circle
I want to move the camera in a circle around some objects to create a looping clip that can be repeated (animated network bug). Therefore the first and last frames have to match.
I can’t figure out a way to do that!
If I start with a static camera, then put several keyframes on the camera timeline so the last one is the same as the first, I can manipulate the rotation on the intervening keyframes to get what I want, but when it comes to the last transition, the motion reverses and you see a quick “rewind” back to the first frame. Not good.
Since there’s no numerical readout of positions how is this done?