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Activity Forums Adobe After Effects mouth-animation, get keyframes form precomp (with framesToTime) without playing other states

  • mouth-animation, get keyframes form precomp (with framesToTime) without playing other states

    Posted by Georg Hübler on May 22, 2017 at 11:40 am

    Hello there,

    i am animating a character. In a pre-comp i set 10 different mouthpositions every 25th frame. There are many pixelbased layers from Photoshop which i transformed with puppetpins into every single position (like “O”, “AH”, laughing, etc.).
    In the main composition i enabled timeremapping at this pre-comp and gave it a slidereffect. So i am able to jump to every single mouthposition in the precomp.
    But when i want to interpolate from position 1 to position 4 in my precomp it also animates position 2 and 3, for sure.

    When i use hold frames it directly jumps to the wanted frame, but then i am missing the linear interpolation and the animation.

    So i am searching for a possibility to interpolate from 1 to 4 by skipping position 2 and 3.
    Any ideas.

    Georg from Leipzig/Germany

    Georg Hübler replied 9 years, 2 months ago 1 Member · 0 Replies
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