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Activity Forums Adobe After Effects Expressions mouth-animation, get keyframes form precomp (with framesToTime) without playing other states

  • mouth-animation, get keyframes form precomp (with framesToTime) without playing other states

    Posted by Georg Hübler on May 22, 2017 at 11:14 am

    Hello there,

    i am animating a character. In a pre-comp i set 10 different mouthpositions every 25th frame. There are many pixelbased layers from Photoshop which i transformed with puppetpins into every single position (like “O”, “AH”, laughing, etc.).
    In the main composition i enabled timeremapping at this pre-comp and gave it a slidereffect.

    mouth=effect(“Slider Control”)(“Slider”)
    framesToTime(mouth*25)

    So i am able to jump to every single mouthposition in the precomp.
    But when i want to interpolate from position 1 to position 4 in my precomp it also animates position 2 and 3, for sure.

    When i use hold frames it directly jumps to the wanted frame, but then i am missing the linear interpolation and the animation.

    So i am searching for a possibility to interpolate from 1 to 4 by skipping position 2 and 3.
    Any ideas.

    Georg from Leipzig/Germany

    Mundbewegung=effect("Slider Control")("Slider")
    framesToTime(Mundbewegung*25)

    Dan Ebberts replied 8 years, 12 months ago 3 Members · 3 Replies
  • 3 Replies
  • Steve Sierra

    May 22, 2017 at 2:40 pm

    Hi,

    I think you should check this out :

    https://www.motionscript.com/design-guide/marker-sync.html

    😉

  • Georg Hübler

    May 22, 2017 at 5:09 pm

    Hi Steve,

    thanks for your help. This seemed very interesting, so I tried to copy this to my project.
    It worked so far, but it is unfortunately not exactly the thing I need.

    thanks.

  • Dan Ebberts

    May 22, 2017 at 7:12 pm

    You won’t be able to create tweening that doesn’t already exist using time remapping. You could develop expressions for each of your Puppet pins that could tween from one position to another. The details would depend on how you have things set up, but seems very do-able.

    Dan

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