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Mountain Wireframe
Hey guys,
been tasked with putting a mesh over some footage of a mountain. Imagine this composition – https://unsplash.com/photos/aerial-photography-of-mountain-range-covered-with-snow-under-white-and-blue-sky-at-daytime-9wg5jCEPBsw
But it’s going to be a panning shot – subtle movement. The idea is to show the grand scale of the mountain – there’ll be some stats alongside it showing height etc.
I know this will involve some sort of cam tracking, but was just wondering how you guys would approach such a problem in c4d? Both creating the mesh based on the live action shapes and animating it on and off.
Thanks.
unsplash.com
Photo by Rohit Tandon on Unsplash
A snow covered Ama Dablam with blue skies and clouds in Sagarmatha national park in Nepal, on the way to Everest Base Camp. – Download this photo by Rohit Tandon on Unsplash
