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Motion Tile Image Buffer….
So, wondering if anyone has ever had this error: Motion Tile cannot allocate a buffer larger than 30000 pixels in either direction (516) (25::56). Memory is not an issue, I’m working in HD on a Macbook Pro (4GB Ram) 2.4Ghz dual core. Have I reached the limit of what motion tile can do? I’ve tried many of the disk cache preferences and gone under the secret window from the preferences to get the render going. Nothing seems to work. Anyone have any ideas?