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Motion chugging REALLY slow when making changes
Hey all.
I’m working on a DVD demo reel, and I’ve got this 3D thing going on as the intro to the DVD.
Take a look at my project: https://m-1studios.com/motion/Demo_Reel_Menu_Concept_2.motn
I have a group of groups that’s basically a fan out as the camera moves backwards of what will be various video assets, currently occupied by still picture placeholders, and then I have a group that is text with some fake 3D effect going on.
When I started the project, everything was running smoothly and fast. Now, even though the video preview plays at somewhat reasonable speeds, it takes FOREVER just to make a change.
If I apply the simplest behavior to one of my layers, I get the spinning beach ball for at least 10 seconds! I’m on a quad 2.66 Ghz with 11GB of Ram and Radeon HD 3870 ! What the ****! Once Motion thinks about the change I make to my timeline, then I can scroll through the project video with ease, without any chugging, without any preview rendering. Its only when I make a change or apply a behavior or filter or even just changing a numerical value in a parameter that it stalls. This is REALLY slowing me down. This chugging happens even when I disable most of my CPU intense layers, or delete them. It doesn’t seem to be related to what’s visible or hidden. This doesn’t happen with other Motion projects.
Any thoughts?
(PS Some of the projects aspects are in https://m-1studios.com/motion/ There is a video and audio asset already in my project that you won’t be able to link to because they are too big to upload)