-
Motion Blur problems using alpha in a texture
Hello,
I am using C4D 13 and I am running into a problem using the standard renderer with vector motion blur. I am getting black behind all objects that use an alpha cut in the texture when Vector motion blur is turned on. If I take off Vector motion blur, the black behind the objects using an alpha cut go away. Is this a bug in the new version? Any help is appreciated.
-Brad
Sorry, there were no replies found.