-
Motion as an online finishing tool
I do most of my compositing work in Combustion, which is a great app, but like After Effects, it relies on RAM cache playback and doesn’t make nearly as much use of the GPU as Motion. I’ve used Motion for creating single shots quickly, but I’ve never really gotten too far into its capabilities.
I recently completed a short project for a marketing company that involved lots of moving, layered stills of samples of their print work. Final Cut totally chokes on this kind of workflow, especially if you’re using larger images (1K or bigger), which is necessary if you need to zoom in to an image with reasonable quality. The motion tab in the FCP viewer is a blunt instrument for doing any kind of subtle movement – smooth scaling, ease in/out behavior, etc. For rough previews FCP was fine, but when I went to render anything it seemed to take forever. It’s just not optimized for manipulating large stills efficiently.
My system is an early 2007 Mac Pro, 2×2.66 dual core CPUs, 2GB RAM, 4-drive 2TB SATA RAID 0, ATI X1900 XT GPU. Motion seems to run great on it, and I’m wondering if it would be possible to export an entire timeline from FCP into Motion for realtime finishing.
The producer I was working with wanted to see realtime playback of high-quality rendered graphics while hearing the audio track, and didn’t want to wait 10 minutes for a render after every change. Since I don’t own a Smoke, I was wondering if Motion could handle the task. That is, can Motion play back an imported FCP sequence with audio in realtime, or can it only handle individual shots with no audio?